Every No available memory for cache blocks and
CUDA out of memory
is GPU time you paid for and got nothing back.
All numbers sourced. Methodology at bottom.
Set $0 to see GPU idle cost only · typical B2B: $0.01–$0.05
RunPod community cloud pricing, April 2026 · runpod.io/gpu-pricing
vLLM / SGLang / TGI instances active simultaneously
Avg throughput when endpoint is healthy
Measured LLM API uptime: 99.3% = 5.1 hrs downtime/month · universal.cloud
Time from crash to endpoint back online (restart + root-cause)
Monthly cost of OOM downtime
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—
Monthly breakdown
Annualised, if nothing changes
$0What changes with ml-memguard
Without
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—
With ml-memguard
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2 incidents · 2 min MTTR
Know your safe max_num_seqs before you launch.
ml-memguard calculates the largest batch that fits your GPU budget and monitors KV cache pressure at runtime — before it takes your endpoint down.
Open source · works with vLLM, SGLang, and any OpenAI-compatible server.
RunPod community cloud pricing, April 2026 · runpod.io/gpu-pricing
Memory estimators are wrong 42.6% of the time on avg · LLMem, IJCAI 2024
GPU time billed before the OOM kills the job — serious fine-tuning runs for hours
All GPUs billed during the failed run — 7B–70B LoRA typically needs 4–8
GPU spend wasted per month
paid for compute that returned zero results
Monthly breakdown
Annualised, if nothing changes
Stop guessing batch size. Know before you launch.
ml-memguard estimates memory before your job starts and monitors pressure at runtime — for Unsloth, HuggingFace Trainer, and mlx_lm.
Open source · Apache 2.0 license.
Documented OOM pain — real sources
$12,000
burned in a single month — 3–4 OOM crashes per experiment before a working config was found
— Alloc Labs post-mortem
42.6%
average error rate across existing GPU memory estimation tools — the best available solutions are wrong nearly half the time
99.3%
measured LLM API uptime in production = 5.1 hours of unplanned downtime per month per endpoint
Inference serving — monthly cost
gpu_idle_cost = incidents × (downtime_min / 60) × gpu_rate × servers
requests_dropped = incidents × (downtime_min / 60) × req_per_hr
revenue_lost = requests_dropped × revenue_per_request
total = gpu_idle_cost + revenue_lost
GPU prices: RunPod community cloud (April 2026). Downtime baseline: 99.3% measured LLM API uptime = 5.1 hrs/month, split into ~4 incidents of ~75 min each.
Training — monthly GPU waste
crashes_per_month = oom_freq_per_week × 4.33
gpu_hrs_wasted = crashes × (crash_min / 60) × num_gpus
gpu_cost = gpu_hrs_wasted × gpu_rate
reprovision_overhead: 18 min per crash (measured avg)
engineer_time: 35 min per crash (investigation + relaunch)
Memory estimator error rate: LLMem (IJCAI 2024, arxiv.org/abs/2404.10933). Reprovision and engineer time from practitioner reports.
GPU pricing sources
This calculator uses RunPod community cloud as the floor. Enterprise providers (AWS p4d, GCP A100, Azure NDv4) run 2–5× higher.